/*
This is some...png fix I need
I cannot tell you what it does
Because this is obviously done by someone else named Angus
*/

// IE5.5+ PNG Alpha Fix v2.0 Alpha: Background Tiling Support
// (c) 2008-2009 Angus Turnbull http://www.twinhelix.com

// This is licensed under the GNU LGPL, version 2.1 or later.
// For details, see: http://creativecommons.org/licenses/LGPL/2.1/

var IEPNGFix = window.IEPNGFix || {};

IEPNGFix.tileBG = function(elm, pngSrc, ready) {
	// Params: A reference to a DOM element, the PNG src file pathname, and a
	// hidden "ready-to-run" passed when called back after image preloading.

	var data = this.data[elm.uniqueID],
		elmW = Math.max(elm.clientWidth, elm.scrollWidth),
		elmH = Math.max(elm.clientHeight, elm.scrollHeight),
		bgX = elm.currentStyle.backgroundPositionX,
		bgY = elm.currentStyle.backgroundPositionY,
		bgR = elm.currentStyle.backgroundRepeat;

	// Cache of DIVs created per element, and image preloader/data.
	if (!data.tiles) {
		data.tiles = {
			elm: elm,
			src: '',
			cache: [],
			img: new Image(),
			old: {}
		};
	}
	var tiles = data.tiles,
		pngW = tiles.img.width,
		pngH = tiles.img.height;

	if (pngSrc) {
		if (!ready && pngSrc != tiles.src) {
			// New image? Preload it with a callback to detect dimensions.
			tiles.img.onload = function() {
				this.onload = null;
				IEPNGFix.tileBG(elm, pngSrc, 1);
			};
			return tiles.img.src = pngSrc;
		}
	} else {
		// No image?
		if (tiles.src) ready = 1;
		pngW = pngH = 0;
	}
	tiles.src = pngSrc;

	if (!ready && elmW == tiles.old.w && elmH == tiles.old.h &&
		bgX == tiles.old.x && bgY == tiles.old.y && bgR == tiles.old.r) {
		return;
	}

	// Convert English and percentage positions to pixels.
	var pos = {
			top: '0%',
			left: '0%',
			center: '50%',
			bottom: '100%',
			right: '100%'
		},
		x,
		y,
		pc;
	x = pos[bgX] || bgX;
	y = pos[bgY] || bgY;
	if (pc = x.match(/(\d+)%/)) {
		x = Math.round((elmW - pngW) * (parseInt(pc[1]) / 100));
	}
	if (pc = y.match(/(\d+)%/)) {
		y = Math.round((elmH - pngH) * (parseInt(pc[1]) / 100));
	}
	x = parseInt(x);
	y = parseInt(y);

	// Handle backgroundRepeat.
	var repeatX = { 'repeat': 1, 'repeat-x': 1 }[bgR],
		repeatY = { 'repeat': 1, 'repeat-y': 1 }[bgR];
	if (repeatX) {
		x %= pngW;
		if (x > 0) x -= pngW;
	}
	if (repeatY) {
		y %= pngH;
		if (y > 0) y -= pngH;
	}

	// Go!
	this.hook.enabled = 0;
	if (!({ relative: 1, absolute: 1 }[elm.currentStyle.position])) {
		elm.style.position = 'relative';
	}
	var count = 0,
		xPos,
		maxX = repeatX ? elmW : x + 0.1,
		yPos,
		maxY = repeatY ? elmH : y + 0.1,
		d,
		s,
		isNew;
	if (pngW && pngH) {
		for (xPos = x; xPos < maxX; xPos += pngW) {
			for (yPos = y; yPos < maxY; yPos += pngH) {
				isNew = 0;
				if (!tiles.cache[count]) {
					tiles.cache[count] = document.createElement('div');
					isNew = 1;
				}
				var clipR = Math.max(0, xPos + pngW > elmW ? elmW - xPos : pngW),
					clipB = Math.max(0, yPos + pngH > elmH ? elmH - yPos : pngH);
				d = tiles.cache[count];
				s = d.style;
				s.behavior = 'none';
				s.left = (xPos - parseInt(elm.currentStyle.paddingLeft)) + 'px';
				s.top = yPos + 'px';
				s.width = clipR + 'px';
				s.height = clipB + 'px';
				s.clip = 'rect(' +
					(yPos < 0 ? 0 - yPos : 0) + 'px,' +
					clipR + 'px,' +
					clipB + 'px,' +
					(xPos < 0 ? 0 - xPos : 0) + 'px)';
				s.display = 'block';
				if (isNew) {
					s.position = 'absolute';
					s.zIndex = -999;
					if (elm.firstChild) {
						elm.insertBefore(d, elm.firstChild);
					} else {
						elm.appendChild(d);
					}
				}
				this.fix(d, pngSrc, 0);
				count++;
			}
		}
	}
	while (count < tiles.cache.length) {
		this.fix(tiles.cache[count], '', 0);
		tiles.cache[count++].style.display = 'none';
	}

	this.hook.enabled = 1;

	// Cache so updates are infrequent.
	tiles.old = {
		w: elmW,
		h: elmH,
		x: bgX,
		y: bgY,
		r: bgR
	};
};


IEPNGFix.update = function() {
	// Update all PNG backgrounds.
	for (var i in IEPNGFix.data) {
		var t = IEPNGFix.data[i].tiles;
		if (t && t.elm && t.src) {
			IEPNGFix.tileBG(t.elm, t.src);
		}
	}
};
IEPNGFix.update.timer = 0;

if (window.attachEvent && !window.opera) {
	window.attachEvent('onresize', function() {
		clearTimeout(IEPNGFix.update.timer);
		IEPNGFix.update.timer = setTimeout(IEPNGFix.update, 100);
	});
}

/*
This is the end of png fix
Please find Angus
*/

/* ----------------------------------------------------- */

/*
This is for animating the banner
If you don't know what $('#top') means, you will die from touching this thing
So my advice is hands-off, unless you have a jQuery geek beside you
Or unless you are a male, or a extremely logical female
*/

var setInt;
$('#container img').hide();
$('#container img#Experience_Pic_1').show();
$('#container img#Reflection_Pic_1').show();
$('#container img#Sound_Pic_1').show();
$('#container img#Vision_Pic_1').show();
$('#container img#Connection_Pic_1').show();

function animateB(total,width,height,start,topD,bottomD,intV,easingT,folderName){
	//var setInt;
	$('#top').animate(
		{left:'0px',top:'0px'},
		{queue:false,duration:topD,easing:easingT}
	);
	$('#bottom').animate(
		{left:'0px',top:'0px'},
		{queue:false,duration:bottomD,easing:easingT,complete:
			function(){onComplete(total,width,height,start,topD,bottomD,intV,easingT,folderName);}
		}
	);
	if(setInt!=null){
		window.clearInterval(setInt);
	}
}
	
function onComplete(t,w,h,s,tD,bD,i,eT,fN){
	//alert(s+" "+t);
	if(s==t){
		//$('#container').css('background','url(img/experience/Experience_Pic_'+s+'.jpg) left top no-repeat');
		$('#container img').hide();
		$('#container img#'+fN+'_Pic_'+s).show();
		$('#top').css({'left':(w*-1)+'px','top':h+'px','background':'url(img/'+fN+'/'+fN+'_Pic_1.1.png) left top no-repeat'});
		$('#bottom').css({'left':w+'px','top':(h*-1)+'px','background':'url(img/'+fN+'/'+fN+'_Pic_1.2.png) left top no-repeat'});
	}else{
		//$('#container').css('background','url(img/experience/Experience_Pic_'+s+'.jpg) left top no-repeat');
		$('#container img').hide();
		$('#container img#'+fN+'_Pic_'+s).show();
		$('#top').css({'left':(w*-1)+'px','top':h+'px','background':'url(img/'+fN+'/'+fN+'_Pic_'+(s+1)+'.1.png) left top no-repeat'});
		$('#bottom').css({'left':w+'px','top':(h*-1)+'px','background':'url(img/'+fN+'/'+fN+'_Pic_'+(s+1)+'.2.png) left top no-repeat'});
	}
	s++;
	runIt(t,w,h,s,tD,bD,i,eT,fN);
}

function runIt(t,w,h,s,tD,bD,i,eT,fN) {
	if(s>t){
		s=1;
	}
	setInt=window.setInterval(function() {
		animateB(t,w,h,s,tD,bD,i,eT,fN);
	}, i);
}

/*
This is the end for animating the banner
If you have yet to die from editing, congrats, you passed
But this is an extremely easy script :P
*/

/* ----------------------------------------------------- */

/*
This is some random functions
It's your life/death choice in editing the below
*/

$(function(){

	$('#nav li a').mouseenter(function(){
		$(this).children('.words').stop(true, true);
		$(this).children('.words').children('.words_up').stop(true, true);
		if ($.browser.msie && $.browser.version.substr(0,1)<7) {
			$(this).children('.words').children('.words_up').hide();
		}else{
			$(this).children('.words').children('.words_up').fadeOut();
		}
		$(this).children('.words').animate({"top": "367"});
	}).mouseleave(function(){
		$(this).children('.words').stop(true, true);
		$(this).children('.words').children('.words_up').stop(true, true);
		if ($.browser.msie && $.browser.version.substr(0,1)<7) {
			$(this).children('.words').children('.words_up').show();
		}else{
			$(this).children('.words').children('.words_up').fadeIn();
		}
		if($(this).parent().hasClass('even')){
			$(this).children('.words').animate({"top": "80"});
		}else{
			$(this).children('.words').animate({"top": "53"});
		}
	});

});

/*
This is the end of random functions
Go away, that's all it's in here
*/
